12.09 х 11.81 х 0.1 in. (30.71 x 30 x 0.25 cm.)
"I never remember the details of a Stefanie Schneider image, just the whole. She treads a third path between reality and dream that connects the two and truly sparks my artistic, visual freedom."
Marc Forster, Director
Stefanie Schneider's scintillating situations take place in the American West. Situated on the verge of an elusive super-reality, her photographic sequences provide the ambience for loosely woven story lines and a cast of phantasmic characters.
Schneider works with the largely uncontrollable chemical mutations of expired polaroid film stock. Chemical explosions of color spreading across the surfaces undermine the photograph's commitment to reality and induce her characters into trance-like dreamscapes. Like flickering sequences of old road movies Schneider's images seem to evaporate before conclusions can be made - their ephemeral reality manifesting in subtle gestures and mysterious motives. Schneider's images refuse to succumb to reality, they keep alive the confusions of dream, desire, fact, and fiction.
Stefanie Schneider received her MFA in Communication Design at the Folkwang Schule Essen, Germany. Her work has been shown at the Museum for Photography, Braunschweig, Museum fuer Kommunikation, Berlin, the Institut fuer Neue Medien, Frankfurt, the Nassauischer Kunstverein, Wiesbaden, Kunstverein Bielefeld, Museum fuer Moderne Kunst Passau, Les Rencontres d'Arles.
Stefanie Schneider is the heart and soul of the 29 Palms project.
29 PALMS, CA is a feature film / art piece that explores and chronicles the dreams and fantasies of a group of individuals who live in a trailer community in the Californian desert.
The world depicted in the film is inspired by the photographs of Stefanie Schneider in that it combines the notions of reality and fantasy and explores the resonance of both within a desert landscape and a transient culture. The characters depicted in the film, (an actress, a singer, a DJ, a motel owner and his wife, an US army soldier, a mystic, a princess, a recluse, a movie ticket seller, two hitchhikers, a doctor, a director, etc.), are played by both actors and non-actors. The story is constructed through the interpretation of real life communications (i.e. phone calls, emails, conversations) that have taken place as the individuals depicted in the story try to make sense of events that have occurred in real life. In this sense the story is, in part, a biography and social commentary, and the characters are the exaggerated alter egos of the individuals who play them.
A defining feature of the film is the use of still images and the use of voice over.
Characters talk to us / themselves / you about their ambitions, memories, hopes, fears and dreams. The film is to be shot using a mix of super 8 and 16mm film stock and Polaroid images. Certain computer-generated effects will also be used to enhance the films surreal mood and to animate its dark humor.